Build Your Own 2D Game Engine and Create Great Web Games: Using Html5, Javascript, and Webgl2Chapter 1: Introduction Sub Topics Introduction to the IDE Development environment setup Guide to use the book References Chapter 2: Working with HTML5 and WebGL2 Sub Topics HTML5 canvas for drawing Project organization Elementary drawing with WebGL2 Abstraction with JavaScript objects Working with shaders and controlling the color Chapter 3: Transformation and World Coordinate Sub Topics: Renderable: encapsulating drawing Transforming a renderable
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Build Your Own 2D Game Engine and Create Great Web Games: Using Html5, Javascript, and Webgl2