Double Jump // Flying Kick (Foil)Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5 5. Fuse (You may cast one or both halves of this card from your hand.) Target creature you control deals damage equal to its power to target creature an opponent controls. Fuse (You may cast one or both halves of this card from your hand.)
Shopping security
Each payment you make on thelockerguy is secured with strict SSL encryption and PCI DSS data protection protocols